Creations

Imprint Interactive Technology builds virtual environments for all platforms from screen-based to fully immersive systems, including multi-participant and networked applications. Our goal is to empower the user to be an active participant in the virtual environment. Through our novel approaches to design, Imprint Interactive Technology strives to transcend the distinction between work and play, entertainment and education.

Bus Bomb Simulation

TREATING POST TRAUMATIC STRESS DISORDER
Imprint is collaborating with researchers Tamar Weiss (Haifa, Israel), Azu Garcia-Palacios (Spain) and Hunter Hoffman (U.W. Seattle), we are programming an immersive virtual reality simulation (a form of VR therapy) to help survivors or witnesses of terrorism who have developed Post-Traumatic Stress Disorder.
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Pain Distraction

PAIN CONTROL
Imprint is creating virtual worlds specifically designed for clinical therapies and research. SnowWorld 3 is designed for use with burn victems to help ease the extreme pain of their daily wound care. Measurements of brain activity using MRI scans have documented the power of highly immersive and engaging virtual worlds to significantly reduce pain. SnowWorld 3 was created for Harborview Hospital in Seattle, and is also being used in leading hospitals across the US and Europe, and by the US military.

Experience SnowWorld 3 at the Smithsonian Cooper-Hewitt Museum's Design Life Now: National Design Triennial in New York City. Through August 2007.

Complex Adaptive Systems: Groupmind

TREATING PHOBIAS WITH VR EXPOSURE THERAPY
SpiderWorld, created for psychologist and leading VR researcher, Dr. Hunter Hoffman, is Imprint's latest contribution to the ongoing research and clinical use of VR for treating a variety of phobias. SpiderWorld is designed to both treat patients, and also a modified version of the world has been developed as a museum exhibit to inform the public about this important new form of therapy. SpiderWorld is currently on exhibit at the Heinz Nixdorf Computer Museum in Germany and will be traveling to sites in Asia.
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Complex Adaptive Systems: Groupmind

COMPLEX ADAPTIVE SYSTEMS TRAINING: GROUPMIND
It is tough to make critical decisions in a vacuum! Up to 100 people work together to pilot a spacecraft through a series of obstacles and objectives. This is a fun and massively multi-user simulation employed by the BIOS Group to educate executives about how complexity theory and de-centralized control can be used to more efficiently conduct business. It is a wild realtime 3D experience complete with asteroids, comets, caverns, nebulae, a binary star system, and a space station!

Language Learning:  Zengo Sayu ZENGO SAYU: Japanese Language Learning Environments 
Zengo Sayu is a virtual environment where students learn Japanese through direct experience with the language. The environment is populated with objects that talk and help students learn vocabulary, sentence structures and grammar through meaningful, self-directed activities. The game can be played either by a single student with the computer, or by groups of students interacting within the same virtual space. 
This virtual reality approach for teaching foreign language enables students to take control of their own learning and explore the language in an environment built to support them. 

Imprint Interactive Technology
Tel/FAX: (206) 361-6400

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