Portfolio
Quick Access
Ari J. Hollander
Creative Director * World Designer * Technical Art Director * Project Manager
Digital Artist * Mad Scientist
 

817 16th Avenue * Seattle, WA 98122 * (206) 322-7774 * ari at Imprint IT dot com * http://www.firsthand.com/ari

Education

M.S.E. Virtual Environments and Advanced Interface Technology, University of Washington, 1994

Thesis topic: An Exploration of Virtual Auditory Shape Perception. In a series of psychoacoustical experiments I demonstrated that people could identify shapes and letters "drawn" in 3D virtual sound.

B.A. Astrophysics, University of California at Berkeley, 1991


Core Skill-Set

Professional Experience

Imprint Interactive: Technical Director & Chief World Builder (2003-Present)
Lead design, art, and coding for Serious Games using real-time 3D or virtualreality:

Microsoft Game Studios (ironWorks): Designer/Program Manager (2002-2003)

Explorati, Inc.: Director of Artistic Technology (2001-2002)

BookAlive.Com: Co-Founder and Director of Emerging Technologies (1999-2000)

Cornish College of the Arts: Instructor (Fall 1999)

Firsthand LLC : Principal and Technical Director (1995- 1999)

Human Interface Technology Lab (three positions 1991-1997)The HIT Lab is a world leader in virtual reality research based at the University of WashingtonCreative/Technical Director of Learning Center (1994-1997) Research Consultant(via Lab Director's consulting company, Eye-Reach Inc. 1992-1993) Research Assistant (1991-1994) LucasArts Entertainment & Learning Divisions: Q.A. Technician(1990-1991) Architecture Multimedia: Computer Animator, Digital (and Analog) Artist (1989-1991)
Selected Publications

Winn, W.D., Hoffman, H., Hollander, A., Osberg, K., Rose, H., & Char, P.,(June, 1999). Student-built Virtual Environments. Presence. M.I.T Press. Boston, MA

Rose, H., Osberg, K., & Hollander, A. (1999).Taking Charge of Technology. LNT Perspectives. Online publication.

Osberg, K., Winn, W., Rose, H., Hollander, A., Hoffman, H., Char, P. (1997). The Effect of Having Grade Seven Students Construct Virtual Environments on Their Comprehension of Science. Presented at the Annual Meeting of the American Educational Research Association, March 1997. [HTML]

Hoffman, H.G., Groen, J., Rousseau, S., Hollander, A.,Winn, W., Wells, M., & Furness III, T. (1996). Tactile Augmentation: Enhancing Presence in Virtual Reality with Tactile Feedback from Real Objects. Presented at the Meeting of the American Psychological Society, Washington, D.C.: American Psychological Society. [HTML]

Hollander, Ari J. (1994). An Exploration of Virtual Auditory Shape Perception. Master's Thesis, University of Washington. [HTML]

Hollander, Ari J., & Furness, Thomas A. (1994). The Perception of Virtual Auditory Shapes. Proceedings of the International Conference on Auditory Displays. November, 1994. [HTML]